I'm saved the bosses for last, because I knew the balance would take FOREVER to get right, though I'm now just winging it slightly, and intend to rely heavily on beta testers to fine-tune everything. I'm having a lot of fun this way, actually; the Lieutenants progressively get harder, as you'd expect, but the Generals... I laugh every time I put their strength values in, imagining the frustration people will have upon fighting them for the first time. Demon material, I tell ya.
Anyway, as the first sentence implies, this IS the last part of the coding. I will be finished today, then it's just waiting on a couple of design fixes, and possibly some writing (which may wait until after I submit the game for acceptance/testing), and we're done! I'm so excited I can't possibly wait! I hope everyone enjoys the game enough so I can make bigger and better games with Coldcore for a long time.