I always thought that programmers were exaggerating when they talked about bugs in the code. That is, until today. Today, I finally found a crack in the armor of an elusive bug that's been plaguing my testers for the past month. The thing is, just to GET to that crack in the armor; just to find out what MIGHT be causing the problem, I had to spend 4 hours on an overhaul of our save system, which was almost completely unrelated. I'm quite sure the bug is still there, and I have NO idea what the cause is, but maybe now I can at least get a clearer look at it.
Demon War continues to progress as quickly as expected. Now that a public release is actually within sight, I'm having to pick up all sorts of habits that I'd left on the wayside along the way, such as blogging and drumming up interest in this (incredibly awesome) game. Alas, no rest for the weary!